Rating

From C# Gamedev Wiki
Revision as of 11:59, 29 June 2024 by Winkio (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Rating systems are a way to determine player skill and create more balanced matches in multiplayer games.

Implementations

  • TrueSkill - Estimates each player's skill using a normal distribution with a mean and variance.