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*[[Config Files]]
*[[Config Files]]
*[[Cloud Saves]]
*[[Cloud Saves]]
==Physics==
===[[Mechanics]]===
*[[Velocity]]
*[[Acceleration]]
*[[Force]]
*[[Mass]]
*[[Gravity]]
===[[Collision]]===
*[[AABB]]


==Math==
==Math==
===Statistics===
*[[Differential Equations]]
===[[Statistics]]===
*[[Drop Rate]]
*[[Drop Rate]]



Revision as of 10:40, 14 July 2024

Welcome to C# Gamedev Wiki!

This is a place to gather explanations and examples of systems that are used in game development. The goal is to provide explanations and samples that are code-first and are not dependent on a specific engine or framework (such as Godot, Unity, Unreal, etc.). Platform specific discussions are allowed and encouraged (such as how to do X on Windows, Mac, or Linux). Pages will contain text, diagrams, and code samples in order to help explain concepts.

Basics

Graphics

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Files and Databases

Physics

Mechanics

Collision

Math

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Wiki Community