User contributions for Winkio
10 June 2024
- 18:3818:38, 10 June 2024 diff hist 0 User:Winkio/common.css No edit summary
- 18:3718:37, 10 June 2024 diff hist +173 User:Winkio/common.css No edit summary
- 18:3418:34, 10 June 2024 diff hist −1 User:Winkio/common.css No edit summary
- 18:3318:33, 10 June 2024 diff hist +151 User:Winkio/common.css No edit summary
- 18:3218:32, 10 June 2024 diff hist +168 User:Winkio/common.css No edit summary
- 18:2818:28, 10 June 2024 diff hist +4 User:Winkio/common.css No edit summary
- 18:2818:28, 10 June 2024 diff hist +44 User:Winkio/common.css No edit summary
- 18:2718:27, 10 June 2024 diff hist +29 User:Winkio/common.css No edit summary
- 13:3613:36, 10 June 2024 diff hist +136 Site Administration No edit summary current
- 13:3013:30, 10 June 2024 diff hist −30 MediaWiki:Breadcrumbs No edit summary current
- 13:2913:29, 10 June 2024 diff hist +66 N MediaWiki:Breadcrumbs Created page with "* Basics @ Game > Basics >"
- 13:2813:28, 10 June 2024 diff hist +28 Site Administration No edit summary
- 12:2812:28, 10 June 2024 diff hist +49 MediaWiki:Common.css No edit summary
- 12:2712:27, 10 June 2024 diff hist +610 N MediaWiki:Common.js Created page with "→Any JavaScript here will be loaded for all users on every page load.: // Initialises stripes on all zebra tables after page load $(document).ready(function() { $('table.zebra tbody tr:nth-child(even)').addClass('even'); $('table.zebra tbody tr:nth-child(odd)').addClass('odd'); }); // Re do stripes on a table after sort finishes $(document).on('sortEnd.tablesorter', function(event) { var table = $(event.target); if(table.hasClass('zebra')) { $('tbody tr:nth-ch..." current
- 10:2710:27, 10 June 2024 diff hist +6 Drop Rate →Example: Dropping a key for a door current
- 10:2710:27, 10 June 2024 diff hist +23 Drop Rate →Example: Dropping a key for a door
- 10:2110:21, 10 June 2024 diff hist +108 Main Page No edit summary
- 09:4809:48, 10 June 2024 diff hist +77 User:Winkio/common.css No edit summary
- 09:4609:46, 10 June 2024 diff hist +47 User:Winkio/common.css No edit summary
- 09:4309:43, 10 June 2024 diff hist 0 N User:Winkio/common.css Created blank page
- 01:1201:12, 10 June 2024 diff hist +31 MediaWiki:Theme-dark.css No edit summary
- 01:0501:05, 10 June 2024 diff hist +65 Site Administration No edit summary
- 01:0301:03, 10 June 2024 diff hist +23 N MediaWiki:Theme-definitions Created page with "* light[bundled] * dark" current
- 01:0201:02, 10 June 2024 diff hist 0 N MediaWiki:Theme-dark.css Created blank page
9 June 2024
- 23:3223:32, 9 June 2024 diff hist +34 Framerate No edit summary current
- 23:3223:32, 9 June 2024 diff hist +34 Tickrate No edit summary
- 23:3123:31, 9 June 2024 diff hist +797 N Tickrate Created page with "Tickrate, also known as '''TPS''', '''Update Rate''', or '''UPS''', is the measure of how many ticks are simulated in one second of real-world time. While the term framerate is also commonly used to refer to the rate at which game logic is updated, this wiki uses the term tickrate to refer to game logic instead, and uses framerate only to refer to rendered frames. ==Common Tickrates== The most common tick rate for games is 60 hz. Some well-optimized g..."
- 23:2223:22, 9 June 2024 diff hist +29 Main Page No edit summary
- 23:2123:21, 9 June 2024 diff hist +6 Framerate No edit summary
- 23:2123:21, 9 June 2024 diff hist +23 N Fps Redirected page to Framerate current Tag: New redirect
- 23:2023:20, 9 June 2024 diff hist +246 Framerate No edit summary
- 23:1823:18, 9 June 2024 diff hist +681 N Framerate Created page with "Framerate, or FPS, is the measure of how many frames are rendered in one second of real-world time. While the term framerate is also commonly used to refer to the rate at which game logic is updated, this wiki uses the term tickrate to refer to game logic instead, and uses framerate only to refer to rendered frames. The most common native refresh rate for monitors is 60 hz, although many gaming monitors can go much higher, such as 120 hz, 144hz, 160hz..."
- 23:1223:12, 9 June 2024 diff hist +2 Category:Files No edit summary current Tag: Manual revert
- 23:1023:10, 9 June 2024 diff hist −2 Category:Files No edit summary Tag: Reverted
- 22:3722:37, 9 June 2024 diff hist +116 Game Loop No edit summary
- 22:1322:13, 9 June 2024 diff hist +16 Game Loop →Timesteps
- 22:1222:12, 9 June 2024 diff hist +191 Game Loop No edit summary
- 22:1122:11, 9 June 2024 diff hist −181 Game Loop No edit summary
- 22:0822:08, 9 June 2024 diff hist +102 N User:Winkio Created page with "winkio started building this wiki on June 7th, 2024. == Sandbox == {| class="test-box"> | TEST BOX |}"
- 22:0722:07, 9 June 2024 diff hist +250 N C# Gamedev Wiki:About Created page with "C# Gamedev Wiki is a publicly accessible and editable website for gathering and sharing information and examples on making games with C#. This wiki runs on MediaWiki software, and is hosted by User:Winkio. Category:About" current
- 22:0422:04, 9 June 2024 diff hist −37 Site Administration →Core Pages
- 22:0422:04, 9 June 2024 diff hist +685 N Site Administration Created page with "== CSS == * MediaWiki:Common.css * MediaWiki:Common.js == Site Layout == * MediaWiki:Sidebar == Core Pages == * https://csharpgamedev.com/wiki/C#_Gamedev_Wiki:About:About * Special:Version * Special:AllMessages * Help:Contents ==Useful Categories== * Category:CSharp Gamedev Wiki - Root * Category:Files * Category:Templates * Category:Needs Work * Category:Needs Testing * Category:Delete me == External == *[h..."
- 22:0222:02, 9 June 2024 diff hist +45 Main Page No edit summary
- 21:3321:33, 9 June 2024 diff hist −293 Main Page No edit summary
- 21:3121:31, 9 June 2024 diff hist +59 Drop Rate No edit summary
- 21:2621:26, 9 June 2024 diff hist 0 Game Loop →Partial Step
- 21:2421:24, 9 June 2024 diff hist +117 Main Page No edit summary
- 21:2321:23, 9 June 2024 diff hist +17 N Category:Files and Databases Created page with "Category:Game" current
- 21:2321:23, 9 June 2024 diff hist +943 N Local Directories Created page with "To get to specific local directories on the system where a game is running <syntaxhighlight lang="cs"> Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) </syntaxhighlight> This works on multiple platforms, including windows, linux, mac, and android. For example, if you wanted to create a folder under ‘My Games’ for a single game's save data, consider the following code: <syntaxhighlight lang="cs"> string gameName = "Tetris"; string userDirectory =..." current
- 21:1821:18, 9 June 2024 diff hist 0 Drop Rate →Example: Dropping a key for a door